<?xml version="1.0" encoding="ISO-8859-1"?>

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<title>smurph's CGPortoflio Gallery</title>
<link>http://smurph.cgsociety.org/gallery/</link>
<description>smurph's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Rusty U boat</title>
	<link>http://smurph.cgsociety.org/gallery/566551</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/123727/123727_1196232769_small.jpg"><br><br>I started with a picture of an old rusty fishing boat and turned it into an old rusty submarine by retexturing a model that I had.<br />
To be clear, the environment is a photograph, only the rusty uboat and the modern sub in the background are cg. I also added a new sky.<br />
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	</description>
	<pubDate>Wed, 28 Nov 2007 06:59:25 +0000</pubDate>
	</item>
	<item>
	<title>New Atlantis</title>
	<link>http://smurph.cgsociety.org/gallery/414411</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/123727/123727_1160248227_small.jpg"><br><br>This matte painting was done for the mini challenge on cgtalk. ]]>
	</description>
	<pubDate>Sat, 07 Oct 2006 19:10:28 +0000</pubDate>
	</item>
	<item>
	<title>Old Train</title>
	<link>http://smurph.cgsociety.org/gallery/559322</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/123727/123727_1197405789_small.jpg"><br><br>This is the intersection outside my house with an old train.<br />
I used camera projection from photos I took of the intersection.<br />
This was for a short film for halloween called &quot;Tickets Please&quot;. I did not model the train.]]>
	</description>
	<pubDate>Thu, 08 Nov 2007 19:44:37 +0000</pubDate>
	</item>
	<item>
	<title>City</title>
	<link>http://smurph.cgsociety.org/gallery/541101</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/123727/123727_1190082294_small.jpg"><br><br>I replaced the city with a new one.]]>
	</description>
	<pubDate>Tue, 18 Sep 2007 02:25:05 +0000</pubDate>
	</item>
	<item>
	<title>Hello Sailor</title>
	<link>http://smurph.cgsociety.org/gallery/339321</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/123727/123727_1143758528_small.jpg"><br><br>I was learning how to model using editable poly. There is allot of PS touchup work done on top of the 3d car and the headlight was not in the 3d render. The environment is painted from scratch. The penguin itself is taken from the web.<br />
It was in some ways an experiment to see at what point I could leave the 3D world and finish in 2D and by doing so save allot of time.<br />
I see allot things that need fixin but I'm content to leave it alone right now although I should  add side mirrors and door handles. Crits and comments welcome.]]>
	</description>
	<pubDate>Thu, 30 Mar 2006 22:42:09 +0000</pubDate>
	</item>
	<item>
	<title>Future Pittsburg</title>
	<link>http://smurph.cgsociety.org/gallery/532376</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/123727/123727_1187917557_small.jpg"><br><br>I started with a picture of Pittsburg. This is a frame from a 15 second matte painting project.]]>
	</description>
	<pubDate>Fri, 24 Aug 2007 00:57:51 +0000</pubDate>
	</item>
	<item>
	<title>Swashbuckling Goatman</title>
	<link>http://smurph.cgsociety.org/gallery/461912</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/123727/123727_1171057174_small.jpg"><br><br>Photoshop exercise. The ground is a photo texture.]]>
	</description>
	<pubDate>Fri, 09 Feb 2007 21:39:41 +0000</pubDate>
	</item>
	<item>
	<title>temperature</title>
	<link>http://smurph.cgsociety.org/gallery/351640</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/123727/123727_1146303408_small.jpg"><br><br>got bored modeling so I was just playing around with a render in photoshop for fun using allot of filters and color dodge. I don't know what it is supposed to mean. ]]>
	</description>
	<pubDate>Sat, 29 Apr 2006 09:36:50 +0000</pubDate>
	</item>
	<item>
	<title>Pilot</title>
	<link>http://smurph.cgsociety.org/gallery/545703</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/123727/123727_1191290215_small.jpg"><br><br>Another test of mental Ray and using subd's for the helmet.]]>
	</description>
	<pubDate>Tue, 02 Oct 2007 01:56:58 +0000</pubDate>
	</item>
	<item>
	<title>A little bit Alien</title>
	<link>http://smurph.cgsociety.org/gallery/544216</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/123727/123727_1190856733_small.jpg"><br><br>A test of Mudbox and Mental Ray. <br />
Mudbox is allot of fun to use and very easy to learn.]]>
	</description>
	<pubDate>Thu, 27 Sep 2007 01:32:14 +0000</pubDate>
	</item>
	<item>
	<title>German soldier</title>
	<link>http://smurph.cgsociety.org/gallery/532374</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/123727/123727_1187916734_small.jpg"><br><br>Modelled in Max and rendered in Brazil.]]>
	</description>
	<pubDate>Fri, 24 Aug 2007 00:52:16 +0000</pubDate>
	</item>
	<item>
	<title>Cyborg</title>
	<link>http://smurph.cgsociety.org/gallery/456745</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/123727/123727_1169946264_small.jpg"><br><br>Sketched on paper and finished in Photoshop.]]>
	</description>
	<pubDate>Sun, 28 Jan 2007 01:04:26 +0000</pubDate>
	</item>
	<item>
	<title>Astronaut</title>
	<link>http://smurph.cgsociety.org/gallery/458326</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/123727/123727_1170277971_small.jpg"><br><br>Another excercise in modeling and lighting.]]>
	</description>
	<pubDate>Wed, 31 Jan 2007 21:14:33 +0000</pubDate>
	</item>
	<item>
	<title>German Soldier</title>
	<link>http://smurph.cgsociety.org/gallery/370682</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/123727/123727_1150442210_small.jpg"><br><br>This is a German soldier I am working on. I threw on a sss mental ray shader for fun to make it look like plastic.<br />
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	</description>
	<pubDate>Fri, 16 Jun 2006 07:16:52 +0000</pubDate>
	</item>
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